Giuseppe Nelva
We start with iniBuilds, which announced Los Angeles International Airport (KLAX), one of the most important airports in the United States. It’s also the third-busiest hub in the world.
The airport, which entering beta testing, should come “very soon.”
It’s based on the early-mid 2022 state of the airport, and the developer pledges to “update it as notable constructions are completed at the airfield.” That’s great since KLAX is undergoing considerable renovations in the real world.
Below you can find a list of features, a trailer, and screenshots.
Hand-made ground textures with crisp, bespoke texture sets (Runways, aprons, paths, roads) True-to-life airport land side recreation with custom ground decals, signposts, vegetation, parking barriers and more Accurately modelled and positioned dynamic airport lighting Hand-placed, high-definition vegetation, signage, ground clutter, vehicles, handling objects Bespoke taxi signage as it is in the real world Highly detailed models of all airport buildings, objects and surroundings Detailed yet optimised, custom interior model for the Tom Bradley International Terminal with parallax effect at other terminals Use of the latest MSFS SDK features to allow for the best optimisation and performance possible Custom built jetways with realistic variations using PBR texturing and animations, including gate number toppers Accurate logos, real-world decals and advertisements scattered throughout the airport to promote a true to life feeling Hand-placed, airline-specific, bespoke ground service equipment placed accurately at each gate/terminal featuring hundreds of containers and dollies Level of Detail (LOD) optimisation for every model to encourage the best performance possible Visual Docking Guidance System by Nool.aero
Speaking of the trailer, at the end you can see a small tease of the Airbus A310 that will come for free with the 40th Anniversary Edition. FlyingIron Simulations also announced that its F6F HELLCAT will be released on Friday, September 9. We also get an update about Tokushima Awaodori Airport (RJOS) in Japan by Gate15Scenery. The airport’s modeling is complete, and all that’s left to do is the ground texturing. Below you can see a few screenshots and a video.
Last, but not least, yours truly will appear alongside Calum Martin from FSElite and Sérgio Costa from HeliSimmer during a webinar organized by the Flight Simulation Association on the theme of “Gaming vs. Flight Simulation” and how the release of Microsoft Flight Simulator influenced the hobby. You can find it here and it’ll go live on September 24 at 7:00 pm UTC. Below you can read a summary of what you can expect.
Join some of the community’s most high-profile media personalities for a discussion on how the world of flight simulation is changing. The live discussion will also feature a Q&A segment with the audience.”